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The War Room

Where decisions are made, and Lego battles are won.

variety

5900 Wilshire

Home, sweet home! 5900 Wilshire Blvd, by LACMA and the La Brea Tar Pits!

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The Berlin Wall

History Bomb! There’s a giant piece of the Berlin Wall in front of our new office.

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We Play with Legos

Prototypes and play-testing require high-tech tools.

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The Goobomination

Strange goo + Arctic Hare = Goobomination! Just one of many hero characters in Frost Wars.

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The Concept Wall

The first step to bringing an imaginary game world to life…

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Carlo & Austin

Lantern’s founders hard at work. *When they’re not hunting for caffeine or lurking on Reddit.

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Tools of the Trade

The most important office gear is setup and ready for action.

office_space

The Hub

Where the magic happens. Art, development and production in one place.

Koko_Screen

Animation Tests

Heroes are coming! Concept renders and animation test from Frost Wars

Astronaut - Frost Wars Hero

Exploration

From sketch to finish, designing awesome heroes, weapons, and worlds requires constant exploration.

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Painting with light

Great care goes into making each Frost Wars map unique in style, and strategic challenges.

The Huntress

The Huntress

The three phases of The Huntress design – Sketch, greyscale, and color render.

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Designing Interns

Everything starts with a model sheet – Even interns.

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Painting in Digital

We love our Wacoms!

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PAX Prime 2012

Getting in one last game before PAX Prime 2012 begins.